For my last University project, I decided to create an overgrown/post-apocalyptic environment using Montreal as a reference.
I took pictures of the iconic Warehouse on Van Horne Avenue and I tried to replicate the environment as accurately as I could.
This project was made in 8 weeks using Unreal Engine.
All the assets were modelled and textured by myself except for the foliage which are megascans from Quixel Bridge.